/*
* MAX is player
* MIN is computer
* */
public class Game {
    //当前棋盘
    Node currentNode = null;

    //评估值的极限
    static final int MAX_INT = 100;
    static final int MIN_INT = -100;
    static final int UNKNOWN_INT = 101;

    //role
    static String COMPUTER = "computer", PLAYER = "player";

    //init
    public Game(int[][] board) {
        currentNode = new MinNode(board);
    }

    public Node getCurrentNode() {
        return currentNode;
    }

    public void setCurrentNode(Node currentNode) {
        this.currentNode = currentNode;
    }


}
